

Knowing when to use bullet time, when to shoot-dodge and when to remain tucked behind cover are important tactics to learn, since running and gunning will often lead Max into more trouble than he can handle.

It is pretty amazing how tactically you can make Max Payne 3's fights as you look for opportunities to thin the enemy numbers down, cause enough collateral damage to make them think twice about rushing you head on and keep yourself from being turned into a bullet sponge by even the weakest enemy. Add to this the fact that you can also look down the scope of some of the guns in first person, and you pretty much have one of the best third person action shooters on the market so far ready for some tender loving mayhem.
MAX PAYNE 3 REVIEW MOVIE
They also switch the game up with some refreshing scripted action sequences that put the control of Max's gun in your hand, so you are immersed in that movie moment and can make a definite outcome for the fight ahead. If you let it, Max Payne 3 will kick your ass repeatedly. It is extremely satisfying and Rockstar do plenty to make you work for your kills even on the lowest difficulty for the game. It all comes intuitively and as a Max Payne vet it was like putting on a pair of red shoes and learning to dance the blues again, it came as naturally as humming the theme song. The control system for the game has you ducking into cover, leaping out dramatically in bullet-time slow motion as Max arcs from one place to the next. Have a limited inventory for guns, providing Max with the option to dual wield certain combinations of weapons, such as a pistol in one hand and an uzi in the other and you have the perfect recipe for a faithful recreation of a beloved franchise, right there. Take a dash of Max Payne 1 and 2, throw in some cover based mechanics from previous shooters and keep everything nigh-on the same as the previous games in terms of shoot-dodging and bullet time. We are not going to mention much about the story or locations the game takes place in, we don't want to spoil a single moment of that extensive storytelling and experience. He's the Max we know and love from the previous games only brought to life in a really brutal manner and through visceral story-driven cut-scenes that are Rockstar's greatest yet.

Max is no longer a cop in 3, he's quit the force, he's moved out of the US to elsewhere and he spends his time body-guarding rich kids and drinking, popping pills. Max Payne 3 is worthy of the legacy that is Max in more ways than one.
MAX PAYNE 3 REVIEW FULL
The Max Payne games were the original bullet time noir based gritty third person shooter than didn't require cover mechanics and allowed shoot-dodging and sweet bullet cam effects, wrapped around a film noir story that was full of betrayal, twists and psychological trauma, with some amazing voice acting and some unforgettable dialogue lines.įlash forwards many years later and it's the turn of Rockstar to bring Max Payne out of retirement.and what a job they've done of it. We can't really talk about Max Payne 3 without first of all revisiting Max 1 and 2.
